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Reality is Broken (is broken)

I’m reading Reality is Broken by Jane McGonigal as part of a VSTE book study. I do not like it. I find myself vacillating between anger and nausea (despite liking isolated elements). I started to break down this book point by point but found it tedious and repetitive to do so. Essentially, the author’s point […]

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Education Innovation in NYC

I made a 24 hour visit to NYC to check out two of the schools in their iZone project. It’s worth reading a little more about the concept at their site. New York City has designed the iZone to free schools from the compliance-oriented culture that has inhibited real innovation in our nation’s schools. Schools […]

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Ethical Choices and Transgression in Games

Tom has been gracious enough to let me back in the door to blog my experience at the Gaming + Learning + Society conference this week. Ethical Choices and Trangression in Games MicroPresentations by Manveer Heir, Anthony Betrus, Monica Evans, David Simkins, and Erin Hoffman This rapid-fire session felt like TED on speed.  Each presenter […]

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Playpower.org: Designing 8-bit Learning Games for a $10 computer

Tom has been gracious enough to let me back in the door to blog my experience at the Gaming + Learning + Society conference this week. Designing 8-bit Learning Games for a $10 Computer Presented by Derek Lomas Derek Lomas wants you to join his open-source educational software revolution.  Lomas, along with two other partners, […]

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Educational Gaming Must Move Beyond Parlor Tricks

Tom has been gracious enough to let me back in the door to blog my experience at the Gaming + Learning + Society conference this week. Have you played Passage yet?  If you have 5 minutes, it is worth downloading and playing it through once.  It will give a little context to this reflection and […]

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Study of gamers at IU School of Education

Media advisory: Study of gamers at IU School of Education: IU News Room: Indiana University The reason for the research, Appelman said, is that the learning style has changed for today’s students, but the content delivery has not adapted. In the standard method of teaching, teachers deliver content and expect memorization, reading, and other work […]

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iQuiz and iQuiz Maker (Updated)

iTunes has released a new game for iPods called iQuiz (available through the iTunes store). Aspyr is now offering a new free quiz maker for Macs (PC to come). Could be an interesting review tool. You could have students produce questions and answers and create a review quiz from the best submissions. via TUAW UPDATE: […]

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Ian Bogost on Persuasive Games

Ian Bogost was on The Colbert Report last night. Bogost has a new book, Persuasive Games: The Expressive Power of Videogames, about rethinking the value of video games. From the book description: Videogames are both an expressive medium and a persuasive medium; they represent how real and imagined systems work, and they invite players to […]

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Chore Wars

I saw this Wednesday on Wonderland, Thursday on MetaFilter, and was reminded of it again on BoingBoing late Friday night.  You get others to sign up and assign experience points (XP) for completing chores.  I finally asked the “How would this fit in a classroom?” question the third time I saw it, and I came […]