So Long and Thanks for all the Fish
For those who haven’t already counted me out, now’s the moment you’ve been putting off for months. I’ve enjoyed my erratic posting on Bionic Teaching over the past couple years. Tom, thanks for letting me ride along with you for awhile. I’m continuing my professional development work at Varina High, but I’ve decided to dedicate my personal time to other explorations and exploits. You can find me at my newly renovated home, Cynical Idealists. Expect nothing less than what I’ve always provided: Everything from the heart, and nothing on a timeline.
Obfuscation. A User’s Guide for Privacy and Protest | We Make Money Not Art “Obfuscation: A User’s Guide for Privacy and Protest is an important and straight to the point book that reminds us that, ultimately, we’re up against intimidating asymmetries of power and knowledge. Stronger actors -whether they are corporations, governmental bodies or influential people- have better tools at their disposal if they want to hide something. What we have is obfuscation. It might require time, money, efforts, attention but it gives us some leverage as well as some measures of resistance and dignity. “ tags: weekly sociology How the CIA encouraged citizens under occupation to sabotage their workplaces during World War II. I cannot believe this is real. The CIA’s WWII Guide to Sowing Office Dysfunction Perfectly Describes Your Toxic Workplace https://t.co/Qd9U6yyhDk https://t.co/fFmzQJv8es tags: #fav weekly Resist and Thrive — Medium “Approaching your work with thoughtfulness at the core is challenging. You’re going against the grain. Your tools of measurement are very different from your peers. It’s easy to doubt yourself?—?I do it all the time.” tags: weekly measurement Posted from Diigo. The rest of my favorite links are here.
I’m leaving Mojang | notch.net “I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting. “ tags: weekly minecraft game leaving New Statesman | Why the cult of hard work is counter-productive “As Samuel Johnson once wrote: “Some are always in a state of preparation, occupied in previous measures, forming plans, accumulating materials and providing for the main affair. These are certainly under the secret power of idleness. Nothing is to be expected from the workman whose tools are for ever to be sought.”” tags: productivity weekly work do make How Community Feedback Shapes User Behavior Should probably give us pause about a number of things. tags: stanford research community reinforcement socialmedia grading weekly Not only do authors of negatively-evaluated con-tent contribute more, but also their future posts are oflower quality, and are perceived by the community assuch. Moreover, these authors are more likely to sub-sequently evaluate their […]
Photo credit – Jennifer Buehrer I’m looking at doctoral programs and not really finding what I want. I see lots of things that will lock me into what others think I need to know, lots of chances to end up stuck in a program I hate. I’ve had a number of people say to me “It’s not the program, it’s what you put into it.” Yeah, I know but, you see, this program is going to take time away from what I’m already trying to learn, so it needs to be worth it. I’m going to have to do whatever work they require no matter how useless, mundane or repetitive it may be. I already did that to get a master’s degreeand to graduate from college and high school for that matter. I got some good out of it but there was lot of wasted time and energyGranted probably half of that was me ranting and raving about what a stupid waste of time it was but still.. That’s time and energy I could have used to do things on my own, to learn things. What I want to learn about is that area where design, cognitive science, advertising, data visualization, gaming (mainly ARGs) and education overlap. Where’s that program? Who would let me build that program? I don’t care […]