Ira Glass Talks About Elements of Great Storytelling
Ira Glass, host of This American Life, has taken the time to talk about the keys to great storytelling. In these videos (linked below) Glass shares tips on presentation and development of stories. I think I caught him saying “hell” twice, but the rest of the discussion is very relevant for anyone teaching storytelling.
Lifehacker has a couple of helpful resources for creating a stop-action movie for Windows and Mac. Nothing like digital storytelling with “old school” charm! Pictured above: a single frame from my upcoming epic–Captain Limespear.
by Blacklisted, on Flickr This series of thoughts (maybe just one messy thought) was inspired by No Good Reason’s post, although no one should blame Martin for what I have written here. I’ll speak in specifics regarding the #ds106 course but I think the concept can easily apply to any course where participants are creating productsYou could even do this with something as mundane as notes. Imagine being able to play a card where student X has to summarize the day’s notes in the style of Dr. Seuss. . You would simply tweak the “cards” to reflect the content. So the basic concept is that all students are given X number of cards. These cards are something like the Draw Four Cards in Uno mixed with the Community Chest cards from Monopoly– only hopefully without the negative connotation. The students would get a variety of cards at the beginning of the course and to use them they’d tag the origin post and link to the person they want to be the recipient of the action. So, maybe I want to take CogDog’s #ds106 aura photography challenge and assign it to someone else to remix as a drawing project. I’d play my “Change FormatThis could be more specific – like “make it a drawing” or something like that. ” card in […]
I’ve been fairly obsessed with animated gifs lately. My apologies. It was really If We Don’t, Remember Me that had me stuck in this loop. This person churns out such really interesting visuals, I couldn’t rest until I got something fairly close. I feel like the image above, while not perfect, is close enough to let things rest for a whileThe gif is from some beach something something video. I was just randomly watching old movies on Netflix instant watch to make capture quality better and easier.. Initially, I just thought IWDRM was just a master of choosing just the right clip. Now, that part can’t be discounted but there’s a lot of other things that go on to improve the final product. While fairly simple, I’ll try to detail what I did and how I eventually learned to make it more economical time wise. I’m not a PS guy, so there may be even better ways. If you know them, let me know. This is tilted towards CS4 but I imagine the concepts will make sense if you use other versions or other software. Clip your video down in Quicktime or something like that. You can edit in the PS import tool but it’s awkward. Import the video files to layers. The animation window will be at the bottom. […]