Video Game Equation?
- Author: Tom Woodward
- Category: Creative Communication
It’s supposed to represent the role of mind/emotion in creating engagement but the very fact that I feel compelled to explain that probably means I’m not doing a great job and I wonder about the degree to which I’m joking. There are elements here I may end up making work though. I can parse a few out for a #ds106 assignment as well . . .
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Introducing Randomness
I had a great time at UMW’s Faculty Academy. Got to meet a number of people face to face for the first time which is always interesting. I was lucky enough to be able to present as a plenary speakerI had to look it up. It’s Higher Ed speak for “Second Tier Keynoter.” as well. After being repeatedly told to “bring my A game” I had completely psyched myself out. In direct retaliation I decided to introduce as many elements of “randomness” as I could into this presentation. Amateur psychologists please feel free to run with what that indicates about my personality. I’m not necessarily arguing that all three made the presentation better but it did make it more interesting to me and I think they did add some interesting elements for the audience. Element One The day before the presentation I had already come up with two slide decks with two very different themes. One, had tattoos as the visual element because I thought the idea of things people were willing to have jabbed into their skin with needles made for an interesting visual theme. The other presentation was based around the danse macbre woodcuts from the Black Plague. Neither one did quite what I wanted and the macabre one was too depressing even for me. So I decided […]
- Author: Tom Woodward
- Category: Creative Communication, ds106, Presenting, Reflections
- Tags: creativity
A Bag of Gold
I really liked Gardner Campbell’s “No More Digital Facelifts” talk that was recommended watching for #ds106 (embedded below). I like it enough that I decided to remix it. I don’t claim to have captured all, or perhaps any, of the spirit/content of Gardner’s talk but it was an interesting experiment and hopefully one that entertains a few people. If anything it should encourage you to listen to the actual talk. It really is good and I don’t like talks. bag of gold Limitations I limited myself to the length of the instrumental (Nas – If I Ruled the World) I limited myself to under an hour of editing. Some Notes on Process I chose the Nas song after browsing around looking for instrumentals that were titled something to do with gold and being unhappy with what I found. One easy way I use to get a feel for a good song is to set the audio of the speech playing and then browse for music. That way, when I preview various songs, I’m hearing the voice over the music like I would in the final product. I did all the editing in GarageBand. I tend to cut up the speech as I listen and pull clips that I especially like into a different track. Once I’ve got them there I […]
- Author: Tom Woodward
- Category: Creative Communication, ds106, Possibilities
- Tags: Digital Storytelling, Mash Ups
On the fly video mashups
I may have to add Omnision to the tools Jim Groom and I will be talking about this Thursday. We’ll be discussing ways to mashup data without having to sink to the odious business of programming (I’m just jealous because I can’t code). Session title is “Welcome to Non-Programistan” and it’ll be part of the NMC online spring symposium. So Omnision is a nice way to mash up various Youtube videos at varying points/lengths into one continuous movie. The service also gives you the ability to add comments or allow others to do so (warning: that gets ugly quickly but you can turn them off/on). The nice thing here is you suddenly have the power to make subtitled videos (like we did with the Baliwood video thing) but now you’ve got a huge catalog of much more varied material. You could really do some creative and interesting work with this. I’m pretty excited about the possibilities, not Steve Ballmer excited, but pretty excited.
- Author: Tom Woodward
- Category: Creative Communication
- Tags: Digital Storytelling, Mash Ups, Online Tool