“When you look around an office, nine times out of 10 you can tell if it was designed for fear.
How does fear manifest in space? High walls. No windows. Closed spaces. By extracting management from the doers and makers of the company, there’s plausible deniability. When conversation is inhibited by high-walled cubicles, information is controlled. And to effectively instill fear in office culture, you have to control information. You have to make sure teams are segmented into departments, information is transmitted linearly and power is centralized.”
He stood so still while the world moved on around him. Just a little animated gif made from two shots I took walking past this gentleman staring so intently at his phone. He didn’t move a bit but because I was walking the shot shifted some allowing me to animate it and give you this 3D feel. I know I’ve seen this before but my memory of the name for it is hazy. It did lead me to stereoscopy, stereo photography and animated stereograms so sometimes a bad memory leads to good things. And it turns out at least one person would call this a stereoscopic animated gif. I also figured this was a #ds106 assignment and was not disappointed. Since this was the first #ds106 assignment I’ve done in a long while, I threw in a tutorial as a form of tithing. I do all of this of my own free will and in spite of Jim Groom’s personality rather than because of it.
My Twitter Goodbye Email — Medium “Number of times bringing down the site: 2” tags: twitter beta experiment fail failure weekly The Official Crow Box Kit tags: crow box learning animals training weekly On Surveys — Medium “It is too easy to run a survey. That is why surveys are so dangerous. They are so easy to create and so easy to distribute, and the results are so easy to tally. And our poor human brains are such that information that is easier for us to process and comprehend feels more true. This is our cognitive bias. This ease makes survey results feel true and valid, no matter how false and misleading. And that ease is hard to argue with. “ tags: research surveys brain weekly On meta-design and algorithmic design systems ” Design is how it works and sketching in code is the only natural way to prototype a dynamic system. Building even the simplest of data visualizations means hours of work in languages like R, Julia or Python. When your content is data, poking around in Photoshop simply makes no sense. In some way, it’s the direct opposite of design: prettifying without context. One important aspect of modern design products is their increasing demand for temporal logic, where a linear narrative is replaced by a set of complex […]
Like six degrees of separation or six degrees of Kevin Bacon, the goal of this game is to link six separate works through their literary allusions. The key element here would be to get students playing early on and reading/watching/viewing/listening to lots of things with this lens turned on. This may even be a decent reason to use Prezi as an authoring tool to get at mixed media embedding and connecting with text and the benefit of zoom levels. Two possible options follow . . . Option one is to link the works through common literary allusions. For example, the myth of Icarus could be used to tie a variety of disparateI’d force this idea pretty hard and ask for multiple media types, time periods, styles etc. works together. This becomes a more interesting English assignment as you compare the ways in which the allusion is used by the various authors/artists. With Icarus as the central theme, I might connect the following. The Letting Go – One of the stories from The MothAwesome podcast that any teacher will useful although content at times isn’t k12 appropriate so you’ll want to preview things. about an oncologist dealing with death in America submitted under the theme Too Close to the Sun. Here I should get points for audio, modern, and either philosophy […]