3D Passenger Pigeon Bones

I’ve been working with Bernard Means who runs VCU’s Virtual Curation Laboratory1. We spoke briefly a while back about building a site to allow for interactive views and downloads of 3D STL files his team has made of passenger pigeon bones. One of the goals was to allow mobile devices to interact with the site in an “app-like” fashion. This is more than a desire for the PR boost that seems to come with creating an “app”2 What we’re working toward is the ability to cache this stuff and enable archaeologists in the field to interact with the virtual shapes on mobile devices or download the shapefiles, print them out, and carry the replicas into the field (next up is a consideration of points). We wanted to get the passenger pigeon bones out in time for the anniversary of the extinction of the species which was 100 years ago today. Due to the excitement and drama that is the new school year, I didn’t end up getting the bones or focusing on this until Thursday. This was the first website I’ve made by hand (non-cms) in a while. I figured it’d be good for me and I thought it’d help remove complications. I don’t know if that ended up being true but it was a decent idea. It was a […]