“Thumb Drive” Drive
As I consider upgrading my thumb drive from 128Mb to (dare I say) a gig or more, I thought this was a worthy cause for my old drive. The Non-Profit Inveneo is collecting thumb drives to distribute through their work in Africa. If you have a drive that has been buried in your desk organizer because your work has outgrown its capacity, consider sending it along.
I’m leaving Mojang | notch.net “I don’t see myself as a real game developer. I make games because it’s fun, and because I love games and I love to program, but I don’t make games with the intention of them becoming huge hits, and I don’t try to change the world. Minecraft certainly became a huge hit, and people are telling me it’s changed games. I never meant for it to do either. It’s certainly flattering, and to gradually get thrust into some kind of public spotlight is interesting. “ tags: weekly minecraft game leaving New Statesman | Why the cult of hard work is counter-productive “As Samuel Johnson once wrote: “Some are always in a state of preparation, occupied in previous measures, forming plans, accumulating materials and providing for the main affair. These are certainly under the secret power of idleness. Nothing is to be expected from the workman whose tools are for ever to be sought.”” tags: productivity weekly work do make How Community Feedback Shapes User Behavior Should probably give us pause about a number of things. tags: stanford research community reinforcement socialmedia grading weekly Not only do authors of negatively-evaluated con-tent contribute more, but also their future posts are oflower quality, and are perceived by the community assuch. Moreover, these authors are more likely to sub-sequently evaluate their […]
My Twitter Goodbye Email — Medium “Number of times bringing down the site: 2” tags: twitter beta experiment fail failure weekly The Official Crow Box Kit tags: crow box learning animals training weekly On Surveys — Medium “It is too easy to run a survey. That is why surveys are so dangerous. They are so easy to create and so easy to distribute, and the results are so easy to tally. And our poor human brains are such that information that is easier for us to process and comprehend feels more true. This is our cognitive bias. This ease makes survey results feel true and valid, no matter how false and misleading. And that ease is hard to argue with. “ tags: research surveys brain weekly On meta-design and algorithmic design systems ” Design is how it works and sketching in code is the only natural way to prototype a dynamic system. Building even the simplest of data visualizations means hours of work in languages like R, Julia or Python. When your content is data, poking around in Photoshop simply makes no sense. In some way, it’s the direct opposite of design: prettifying without context. One important aspect of modern design products is their increasing demand for temporal logic, where a linear narrative is replaced by a set of complex […]