Google Form as Choose Your Own Adventure Tool
Just a quick proof of concept for a session I’m doing at VSTE.
I’m trying to show how you can use most things in all sorts of ways despite what they were intended to do. Apparently the example Google put out for this way back when actually used choose your own adventure to demo the concept. I promise I didn’t know that.
Embedded below is a simple example of a choose your own adventure story using the branch logic options in Google forms. It’s a little hard to keep the pages straight at first but it gets easier as you go. Were I doing something large, I’d probably have to map it out first.
So I was inspired by this post and came up with the following idea. All the info for this example was taken from G.W. Wikipedia page. It is not meant to be scholarly research nor exhaustive. I also left out the part about George having animal teeth in his mouth. Basically, you research a historical hero, one of those unimpeachable people students have been forced to memorize facts about since kindergarten. Only this time you’re researching the figure as if you were a reporter for a semi-sleazy tabloid. Let’s keep it semi-sleazy so there’s a core of fact to anything reported. Like Washington marrying for money, in the example, may be true. No real facts either way but some innuendo and some sources I could cite. You could do something simple like creating the cover or make it much deeper and have the class construct a whole magazine analyzing an individual or period. The concept has some depth to it. One, students are analyzing and imitating the writing and design style used in tabloid magazines. Two, they’re researching the historical figure and seeing them as much more of a human. Historical figures tend to become caricatures which are then referred to with great longing and nostalgia. I think it’s really healthy to see these people as having flaws and compare […]
Currency Redesign This would be a fun way to look at our government (and other countries for that matter). It’s simple but complex. How do you redesign our currency so that it reflects our history and current values? There’s a lot of interesting analysis potential there. Partnering with an art class would give you some added advantage and would allow for more focus on art as problem solving. Monsters Inspired by this Boing Boing post, I thought it’d be fun to have students draw a monster of their choosing (maybe give it some particular talents) and then randomly assign them to other students who then write a story with the monster as a main character. The artist then works with the writer as a peer editor. I’d do this online and then mix in other monsters and story lines. Then the larger group has to look at the stories and figure out how they’ll merge. Drugs This list of the top 25 psychiatric prescriptions and a comparison to their numbers in 2005 would open the door for a number of conversations about our society and medicine in the U.S. I’d love to see overall prescriptions and a comparison of those numbers between countries. Random Thoughts This card trading game concept for medical students is worth thinking about more. I’m in […]
I despise Animoto‘s use as evidence of learning in the classroom. It produces a veneer that implies intent but requires none. It allows people to put on the facade that their students are doing intelligent work. They seem to trick even themselves. That being said, I finally came up with a use that would require some thought. Pretend Animoto is an author with intent and intelligence. Analyze the choices in image juxtaposition, camera angles etc. Really break it down as if the director had some control and thought behind all the choices. You could do this with random videos from the showcase, have students contribute their own images etc. It’d also be fun to make comparisons between two auto generated versions of the same images. Which film was produced later in the artist’s career? What experiences caused the change in filming techniques. A simple idea but it does require some thought in a process otherwise devoid of intellect.